The title presents an alternative story that takes place during the events revealed in J.R.R. LoTR: War in the North was released on Novemin U.S, being developed by Snowblind Studios, for Xbox 360, PS3 and PC. Eventually, the hero will become stronger and will learn new combat moves and attacks. For each new level, the character receives skill points that must be spent to improve his talents. Players should know that all characters in the game have different skills that can be upgraded, but to do that, they must be leveled up.Ī new level is reached every time a character gathers a specific amount of experience points. The video game includes three playable characters: a dwarf named Farin, an elf female character named Andriel and a Dunedain ranger known as Eradan. We didn’t see what happened next, but presumably we remounted our giant eagles and soared off to wherever the forces of good needed us next.In the following game guide, we reveal the full list of skills and talents for the heroes in Lord of the Rings: War in the North. Eventually, the trolls fell, and our forces lived to fight again. Even though I wasn’t always on the front lines, I felt like I was helping to turn the tide against the forces of Sauron. My melee attacks being what they were (relatively puny), I hung back and took potshots at the enemies that my allies were fighting. The battle was chaotic and bloody, and it had a nice sense of urgency. I eventually fell into a rhythm of blocking and then alternating between heavy and light attacks, which seemed to work nicely. While we focused our attacks on the giants, the men of Karn Dun used their superior speed to annoy us, moving behind us to backstab our party with their dual weapons. A health meter for the doors flashed onscreen, making it clear that we had to take the massive beasts down quickly. It was tough not to feel overwhelmed as the trolls swatted at our fellowship on their way to destroy the fortification’s doors. While they’re immobilized, it’s possible to shatter them with a powerful attack before they thaw.Īfter my party fought off a few waves of Urak-hai and men of Karn Dun, the armored trolls made their advance. On the offensive front, I could blast foes with an AoE attack, which can also freeze enemies in place. As a support character, I could cast sanctuary, which creates a bubble shield that slowly heals myself and my party. Pulling the right trigger brings up a menu of powerful spells and abilities that can be accessed with a button press. ![]() The loot found in chests is available for every player greedy types won’t be able to gank their friends out of their rewards. ![]() It was a perfect complement to one of my special attacks, too. Early on, I found and equipped an ice staff it allowed me to blast shards of frost at enemies, with special bonus XP for killing them with headshots. She’s a bit of a glass cannon, which made it critically important to roll out of the way when the Urak-hai bum-rushed the dwarven fortification. For the Siege of Nordinbad level, though, I was going to be blasting Urak-Hai back into their holes with spells.Īll of the characters have melee and ranged attacks in War in the North, but this build of Andriel seemed perfectly suited for ranged combat. For instance, the Loremaster could dual-wield bladed weapons or focus on melee combat, too. The version of Andriel set up for the Gamescom demo is equipped with a staff, though Snowblind points out that players aren’t locked into a particular archetype. Today, however, I decided to see how the Loremaster class plays. Demos are usually short affairs, and melee characters are relatively easy to figure out in such a brief period. I’ve had the opportunity to play Lord of the Rings: War in the North before, but until today I’d gravitated toward playing as Farin the dwarf.
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